#pragma once

#include "pch.h"

namespace D11
{

	struct State
	{
		static ID3D11Device* m_device;
		static ID3D11DeviceContext* m_deviceContext;
		static void Init(ID3D11Device* device, ID3D11DeviceContext* context);

		static ID3D11Device* Device();
		static ID3D11DeviceContext* Context();

	};
}